Branding design
Museum of Bad Art
This is a branding project for the Museum of Bad Art. This project shows a modern brand uplift, from logo to consistent brand guidelines.
Break down of the typography I choose and why. Along with brand colors and icons.
Print assets are essential from business cards, to collective books and physical tickets
Branded apparel for in-store and online purchase supports art and the museum.
example of the websites design, focusing on minimalism with a focus on art and MoBA as a space.
This section provides examples of how branding can function in public spaces and online.
Branded reusable bags for in-store and out of store purchase’s support the strength of the brand, providing provocative marketing.
These are major pages of the website, the home page, the online store, Curator talks and a ticket reservation option designed on Figma.